/maru — Kobayashi Maru Reframe Engine

A constraint-rewriting skill. Given a target framed as no-win, returns the rule change that produces the desired result. Composed from the HAVIS DAG; routes through Greg for architect adjudication at prod_sensitive policy tier.

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One-line: Don't solve the no-win — reprogram the simulator.

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Front Matter

Slug maru Skill Name Kobayashi Maru — Constraint Reframe Engine
Category reasoning / strategy Version 1.0.0
Author Igor Holt <[email protected]> License Free, .sol-bound (see Deployment §6)
Repository github.com/Genesis-Conductor-Engine/maru-skill (to be created) Public endpoint maru.sol → maru.genesisconductor.io (to be deployed)
Compatible agents HAVIS, Greg, Pareto, Genesis Crew T0–T5, Kiro, Codex, Claude Code, Gemini CLI Surfaces multi-skill-orchestrator-mcp, Coalition Gateway, AAL (request_type="maru_reframe"), Notion @-mention

Trigger Patterns


Input Schema

{
  "targets": ["<page_url | artifact_uri>"],
  "mode": "diagnose | execute",
  "cycle_budget": 3,
  "policy_tier": "standard | prod_sensitive",
  "commit_hooks": ["task_split", "page_addendum", "comment", "capsule_event"]
}

Output Contract

Per target:

  1. Apparent no-win — stated unwinnable constraint